Category Archives: Gaming

Orange Box Impressions

This past week The Orange Box was released on Steam, containing every single-player Half-Life 2 game released to date as well as Team Fortress 2 and Portal. Always excited to play some more HL2, I had the fortunate coincidence that this week is fall break and I managed to find the time to play all three showcase titles.

I don’t wish to be particularly wordy here, so I am going to make my comments short. But I must say that Episode 2 is just about the finest execution of a first person shooter in history. Just about everything was perfect, and even the inclusion of Xbox 360-style achievements was nice, at least to give players a reason to play the game again.

TF2 I have already talked about, and it is awesome. Also, it’s glad to see the bugs and exploits being fixed quickly.

That just leaves Portal, which is simply remarkable. Secretly this is the title I was most anticipating out of all three, and it exceeded my expectations. How they managed to pull it off so flawlessly is something I would like to know. The only complaint I have is that it really is too short, but community-made maps and additional content in the future (multiplayer, anyone?) will make up for that in time. Also I’d like to concur that this is bar none the best ending credits sequence in a video game ever.

Considering all the other games that come bundled in the Orange Box, this is a crazy deal for $50 (on the PC—console players get shafted the extra $10 for console tax).

Team Fortress 2, For Real This Time

Isn’t it amazing? It’s finally on its way, and a beta test on Monday? I think that’s too good to pass on. I’m not sure which game I’m more excited to play, but one thing is certain: I need some memory that doesn’t suck. I just RMA’d my super-sweet low latency RAM and got some other, slightly slower stuff back, and once again there’s something amiss with the second stick.

Why does this happen to me?

Update (9/18): TF2 is finally here!

BioShock

I finished BioShock a couple hours ago. As it turns out, the “universal acclaim” the game has been receiving is not without merit. It really was exceptional and, as I was suspecting, sensationally original.

Judged on the quality of the game itself (and not including launch issues or complaints), BioShock is easily the most important first person shooter since Half-Life 2. It certainly is a long game; total game play approached 19 hours for me, and I’m pretty sure no other first-person shooter I’ve played has been so lengthy.

2K Games Hates Freedom

Are we ready for some sensationalist reporting? Let’s press onward!

Tuesday’s release of BioShock on the PC ruffled quite a few feathers, as one can tell by looking at just about any gaming news website. Most of the fuss is over the game’s DRM activation feature, which implements a 21st century version of SecuROM, the copy protection software that does all in its power to prevent software piracy. As it turns out, the software also is preventing some legitimate users from even playing the game, coughing up activation errors and denying players’ entry into Rapture.

Continue reading 2K Games Hates Freedom

BioShock

It’s coming on August 21, and my computer barely exceeds most of the minimum system requirements. Looks like it is about time for an upgrade. Still, it looks to be getting excellent reviews so far, which is likely only to continue. The game was put up for preorder and preloading on Steam today, but I will not be ready to play it by Tuesday 🙁