All posts by Mike

Hitchhiker’s Guide to the Galaxy

Saturday night, in my hectic schedule leading up to finals week, I did what any sane college student would do: I went and watched The Hitchhiker’s Guide to the Galaxy.

I read some of the reviews, some of which were not very positive, but I had to go see it anyway. In short, I loved it. Yes, there were some parts of the story that could have been given better treatment, and some of the story went by a little too fast for my taste, but I found it to be a very entertaining film that preserves much of DNA’s humour and wit. I even got a few really good gut-busting laughs from it.

Valve’s Tom Leonard Speaks March 28

Tom Leonard Promotional PosterTom Leonard, AI programmer
Valve Software

Date: March 28, 2005
Time: 6:30 pm-7:30pm
Place: University Of Utah
80 S Central Campus Dr (1620 E.)
Salt Lake City, UT 84112

Building: Engineering/Mines Classroom Bldg (EMCB)
Room: 104

Who’s Tom Leonard?

Tom Leonard works at Valve where he most recently helped design and build Half-Life 2, focusing on creature AI, level design, and core AI implementation. Immediately prior to joining Valve, Tom was the CTO of Buzzpad, Inc. Before that, he spent five years at Looking Glass Studios, where he was notably the lead programmer of Thief: The Dark Project, writing the AI and core architecture for the game. Tom lives in Seattle with his wife and daughter.

This is a free event and everyone is welcome

Please check the SIGDA website as more details will be posted: http://sigda.asuu.utah.edu

Back to School

Well, a week off from school was pretty fun. Too bad I didn’t get that quatschbox upgrade finished, but I did work on it some.

This week I’ve got some crazy assignments, like heading down to a foreign film festival and checking out some of the attractions for my anthropology class. I will probably have two papers due in the second half of the week, so I’m not looking forward to that 🙁

So far my blog hasn’t got any casino spam, and I’m very happy with that.